I noticed some games, classes are featured with passive (which is an ability that doesn't need to be activated.) So, I'm making passive abilities ideas for the LOR Classes.
I noticed some games, classes are featured with passive (which is an ability that doesn't need to be activated.) So, I'm making passive abilities ideas for the LOR Classes.
ClanAtlas's Passive Ability - Atlas of Clans: Every 15 seconds, ClanAtlas has a 5% chance of creating a field that buffs himself and nearby allies 20% of Toughness and Resisance.
Clockwork's Passive Ability - Teapot Fury: The more hits Clockwork makes with his basic attack, the more damage his abilities's deal.
Builderman's Passive Ability: Construction - If an ally buffs Builderman's Toughness, he gets 10% more of the increased Toughness buff. This doesn't apply to Builderman's Rebuilderman ability.
Cupcake's Passive Ability: Sweet Revenge - When Cupcake kills an enemy, she permanently increases her Skillz, Toughness, and Resistance by 0.5.
DailyBasis's Passive Ability: Armor Buildup - Any Skillz-based attack that hits DailyBasis lowers the attack's damage by 1.
Davidii's Passive Ability: Survival Regeneration - Davidii can regenerate HP slightly more quickly than other classes (1.5 per second).
DeadpoolDaMercenary's Passive Ability: Health Fury - DeadpoolDaMercenary can heal much more faster than Davidii (2.5 HP per second), yet disabled when being attacked. The passive activates again when he is not damaged for more than 15 seconds.
'DekenusTheFallenOne's Passive Ability: 'Evade - To make up for DekenusTheFallenOne's long ability cooldowns, he has a 2.5% chance of evading basic attacks. This means if he is evading, he doesn't lose any HP from the enemy's basic attack.
Old Edit: ChiefJustus's Passive Ability - Gaming Around: Every time ChiefJustus uses an ability, 5% of speed is added to ChiefJutus's walkspeed for 3.5 seconds. The speed buff can be stacked.
New Edit: CheifJustus's Passive Ability - Prepared: If ChiefJustus is constantly attacked (1 hit every second or less), Chief slightly gains 2.5% of his own Toughness and Resistance until the enemy stops attacking constantly.
Old Edit: bOOandya's Passive Ability - Pain Absorb: If bOOandya gets hit by any attack, there is a 10% chance of absorbing 25% of damage and gains HP, depending on how much damage was dealt.
New Edit: bOOandya's Passive Ability - Recoil Bite: If bOOandya hits an enemy, there will be a 7.5% chance of healing 10% from the basic attack's damage. Also, if bOOandya gets hit by any basic attack, there is a 10% chance of resisting 15% of the attack's damage.